using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
namespace LitToolsTest
{
    public class ImageDragLog : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
    {
        public void OnBeginDrag(PointerEventData eventData)
        {
            Debug.Log(name + ":OnBeginDrag");
        }

        public void OnDrag(PointerEventData eventData)
        {
            Debug.Log(name + ":OnDrag");
        }

        public void OnEndDrag(PointerEventData eventData)
        {
            Debug.Log(name + ":OnEndDrag");
        }
    }
}
